Game Rules
Two games, two rulebooks. Both free, both prize-backed, both one account.
One pick a round. Survive, or you're out.
Eligibility: Only registered players may take part. One entry per account. 18+.
Free to play: Champs FC is free. Pools may be backed by a prize set by the pool organiser.
Making a pick: Each round, pick one team. You can make or change your pick any time until the round locks. Your pick is hidden from other players until lock.
Surviving a round: In knockout play you survive if your team advances (a win, or a win after extra time or penalties). In league and group play your team must win outright — a draw eliminates you.
Round cadence: In a tournament a round is one match-day. In a league season a round is one gameweek. Either way it opens for picks ahead of time and locks at the first kick-off.
No team reuse: You can pick each team only once per pool. Each pool is its own game, so a team you’ve used in one pool is still available in another. Used teams are greyed out.
Team resets: A league season has more rounds than teams, so every player’s used teams clear at one announced point mid-season and the full list becomes available again. Tournaments are short enough that they never reset.
Missed pick: If you don’t pick before lock, you’re auto-assigned an unused team so you stay in.
Postponements & cancellations: If a fixture is voided, the affected players survive that round rather than being knocked out unfairly.
Winning: The last player standing wins the pool. If every remaining player is eliminated in the same round, those players share the win.
Joining a pool: Pools start at a set round. Late joiners enter cleanly at the starting round so everyone competes on equal footing.
Call the scores. Points win the season.
Eligibility: Only registered players may take part. One entry per account. 18+.
Free to play: Champs FC is free. Pools may be backed by a prize set by the pool organiser.
Making predictions: Each round has three featured matches. Predict the exact score of each before the round locks at the first kick-off. You can change your predictions any time until lock; they’re hidden from other players until then.
Scoring: An exact scoreline earns 3 points. The right result (win, draw or loss) without the exact score earns 1 point. A wrong result scores 0.
Missed predictions: Matches you don’t predict simply score zero — you’re never eliminated. Predictor is a points league, so you can climb back the very next round.
The season table: Points add up round by round on each pool’s league table. Standings show points and exact-score count all season.
Postponements & cancellations: If a featured match is voided, it scores no points for anyone and the round settles on the remaining matches.
Winning: The highest points total after the final round wins the pool. Ties are broken by most exact scores, then earliest to join; players still level share the win.
Joining a pool: A points league stays open all season — you can join any time and score from your first round, though the earlier you start, the more rounds you can score in.